A downloadable game for Windows and Linux

Download NowName your own price

Her long awaited vacation cut short by an orbital invasion, bounty hunter Ethelyn Dax takes on a whole army of mercenaries and their robotic auxiliaries to reconquer the resort city of Ctesiphon.

A Sci-Fi Boomer-Shooter in Alpha. Currently just a single test level. The game has been through multiple rewrites and on two long hiatuses,

Updated 18 days ago
StatusIn development
PlatformsWindows, Linux
Rating
Rated 4.3 out of 5 stars
(19 total ratings)
Authorstomygame
GenreShooter
Made withBlender, Krita, Audacity, Bullet (Physics Engine), GIMP
Tagsboomer-shooter, Dystopian, Exploration, FPS, Futuristic, Low-poly, Retro, Sci-fi, Singleplayer

Download

Download NowName your own price

Click download now to get access to the following files:

Ctesiphon-DD55-Linux.7z 41 MB
Ctesiphon-DD55-Windows.7z 41 MB

Development log

Comments

Log in with itch.io to leave a comment.

Cool stuff, would love to see you do more in this vein, gave me a bit of an Immersive Sim vibe with the free roaming level design.

A short demo but with plenty of goodies inside. The movement is smooth as butter, the guns are satisfying and varied with two very interesting enemies to take on. All in all, it's already self-sufficient as a demo. There's a very solid FPS here and looking forward to seeing what comes from it!

(+1)

was java is c++ feels the same 

impressive

i cant see any of the buildings, just the sky

please help

That's probably your system's version of OpenGL being too old, are you playing on Mac or Linux by chance?

I like this, clean gameplay, wacky enemies, looking forward to play it!

Great concept! Can't wait for it to be completed

This looks pretty darn fun. I'll give it a shot.

As is this is the best "unity FPS" I've ever played by far. I really liked how the guns felt, the level design and the overall style. Can't wait to play the finished thing.

(+1)

Hi! here is my gameplay of the demo in a VHS style!

Great game, i can't wait to play it when more features are added

(+1)

I tried this a while ago, it was kinda cool, especially the music:

(1 edit)

OLD COMMENT (DD11):

Gave it a go...

https://www.youtube.com/watch?v=Ttey3YTycGI

(2 edits) (+1)

OLD COMMENT (DD11):

Fun game! Look sensitivity is a little weird though, like the vertical look is slightly slower than horizontal. Would be OK with the difficulty being a bit higher (taking more damage and doing less) in exchange for some faster default movement speed (like CSGO does). I just like the sensation of rushing around though like you can in Hotline Miami (kinda feels like a similar vibe). Also might suggest making the atmophere a little darker, if you are trying to go for cyberpunk


Was pretty fast-paced though, was very fun to rush though. And it worked. And it was written in java of all things! Why on earth would anyone want to do code in that!


Nice work though

(1 edit)

Thanks for playing!

I'm not sure what could be causing weird mouse behavior, it translates your desktop movement 1:01 to degress in both axes so it shouldn't be giving different sensitivities, I'll put in separate X and Y sliders if the problem doesn't go away.

I'm going to put in some more difficulty levels later that apply damage mods to the enemies, probably won't cause you to do less damage though as I think that's cheap.

Rushing around and cyberpunk are very much the idea. For now the map is really bright because I haven't put in the lighting system yet, when I do this map will be in the late evening rather than the middle of the day, and most other maps will be in the dead of night.

I want nothing more than to start again in C++, but I've come too far! If you must know, I simply found LibGDX to be very useful to get going with, after this project though I won't be touching Java again except for much smaller games.