Patch update v1.02c
Ctesiphon » Devlog
Some behavioral adjustments to make the enemies seem less stupid:
- Grunts can now shoot over obstacles a bit easier. I want to do a dedicated animation for this eventually but for now if the grunt’s muzzle is obscured the projectile will spawn up at eye height.
- Cut down the pathfinding cooldown for the headless Cyborg Chargers so now they’ll actually run straight at you even from a short distance. Originally they only updated their destination every second or so for out of fear all the navigation queries would have a performance impact.
- The mechs now angle their arms independently to track you so they’ll be a lot harder to exploit up close.
Files
CtesiphonDemo-v1.02c.zip 168 MB
41 days ago
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Ctesiphon
Retrowave/Mecha-themed Boomer Shooter
| Status | In development |
| Author | stomygame |
| Genre | Shooter |
| Tags | boomer-shooter, Female Protagonist, First-Person, FPS, Futuristic, Low-poly, Retro, Sci-fi, Singleplayer |
| Languages | English |
More posts
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